Recorders have to be there while you play. Cloud clippers want you to upload. GLworm goes through the Valorant recordings already on your drive, after the fact — nothing uploaded, nothing running while you play.
GLworm is not a cloud clipper. There is no upload step, no processing queue and no library on somebody else's server.
Detection, trimming, merging and export all run on your PC. Your video never leaves the machine.
Sign in once. After that a network is optional — GLworm only goes online for your account and your plan.
Every operation writes a new file. The recording you dropped in is exactly the recording you keep.
They sit in a folder you chose, on your drive. There is no cloud library to lose access to.
Price only tells part of it — Medal and Outplayed are free to start too. What's different is what it costs to get there: something running the whole time you play, or your footage sent somewhere else to get found. GLworm needs neither.
FragCut has no free plan at all, so its two free-plan rows are marked N/A rather than a no. Checked against each vendor's own pages on 22 Aug 2026.
Not a general recorder, not a general editor — these are the tools people actually reach for instead.
Sits running while you play and saves a clip the instant it sees something, in the games it supports. You can also drag in a recording you already have, or point it at your OBS folder, and trim it there by hand — but Medal never goes looking inside that file, because its finding only happens live. Clips stay on your PC unless you post them. The free plan carries ads.
Overwolf’s clipper: it records and clips for you while you play, in the titles it knows. Same live-only catch as Medal — nothing goes back through footage it wasn’t present for. The free tier needs an account, shows ads, and only keeps your uploads for three months; and while you can switch the capture watermark off in settings, anything exported from its editor keeps one until you subscribe.
Connect your Twitch or YouTube account, or upload a recording, and their servers send clips back a few minutes later. It does work on footage you already have — you just have to hand that footage over. Free clips are watermarked, lower resolution, capped and deleted after a couple of weeks.
Built specifically around Valorant, and the closest thing here to what GLworm does — except every frame goes to their servers first. You upload a file or paste a Twitch link and wait. There’s no free plan at all, and the entry tier stops at 30 clips a month.
Listens for kill sounds while you play and saves a short clip around each one. It can also take a Twitch, YouTube or Kick link and work through that recording instead — but only one you’ve already published, and every clip it makes lands in an online gallery. There’s no fully offline option.
It comes down to when the finding happens. Medal and Outplayed find your moments live, off the running game, so they have to be installed and awake before the play — hand them last month’s recording and all you get is a trimmer. Eklipse, FragCut and AssistantGG will go through a finished recording, but only once it is sitting on their servers. GLworm is the one that does both halves on your side: it opens the Valorant recording already on your drive, whatever made it, and finds the kills and rounds in it without the file ever leaving the machine. Powder used to work this way too, and was the closest thing to GLworm anywhere — its team shut it down in July 2026 and cancelled every subscription.
Detection only watches Valorant today, and GLworm only runs on Windows. Everything else here — the free tools, the local processing — stays the same either way.
The questions people actually have once they've seen the table.
Because they run at different times. Medal has to be there while you play — it watches the live game and saves the moment as it happens. GLworm runs afterwards, on the finished recording, so it doesn’t matter what made the file or whether anything was watching at the time. Medal will happily hold that old recording and let you trim it by hand; it won’t go through it and find your kills. Plenty of people use both — Medal to capture, GLworm to go back through the footage.
Only to sign in once. After that, a network is optional. Finding your moments, trimming, merging and exporting all run on your own PC. Eklipse, FragCut and AssistantGG need your footage on their servers before anything happens; Medal and Outplayed keep it local, but they have to be running while you play.
Yes. It runs on your own PC, so there’s nothing to meter — no credits, no minutes-per-month cap, no higher tier for “more processing.” Cancel any time.
Neither, on any plan. The only mark on a clip is a sticker you choose to place yourself in the editor, and there has never been an ad anywhere in the app. Medal and Outplayed both put ads on their free tier and sell removing them; Eklipse and Outplayed watermark free exports.
That’s the one game GLworm currently watches closely enough to find your kills and rounds on its own. Every other game still gets the full toolbox — trimming, merging, text and stickers, vertical exports — just without the automatic finding.
Nothing disappears. Every clip, sound and sticker you already made stays yours and stays usable — a plan only pauses new automatic finding, the Workshop, bulk cleanup, and the two editor tools that compose a new clip out of several going forward.
Yes — the app is free forever regardless of what you play, and there is no time limit on it. You trim, organise and export by hand instead of having GLworm find the moments for you.
Point GLworm at the Valorant recordings already sitting on your drive.
A DirectX 12 GPU is optional, and it is what makes detection fast.